Cloud Gaming Market Size 2021
Cloud gaming is increasingly gaining popularity and has changed the way video games are played. As the providers run the game on their servers and it is streamed to the gamer, the gamer does not have to spend hundreds of dollars on a console. A personal computer with basic specifications along with an internet connection is enough to use cloud gaming. This is one of the major factors behind the growth of the Cloud Gaming Market Size. However, a fast, stable internet connection with a consistent 50 Mbps downstream speed is needed for ideal cloud gaming experience. Incorporation of cloud computing in gaming has opened up additional opportunities for advanced gaming paradigms, such as augmented reality (AR) games, virtual reality (VR) games, and context-aware games.
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Major Key Players:
Some of the key participants in global Cloud Gaming Market Size are IBM, NVIDIA, Ubitus Inc., Simplay, LiquidSky Software, Inc, RemoteMyApp Sp. z o. o., GameFly, Inc., Hatch Entertainment Ltd., Cloudzen, Google Inc., Sony Corporation, Parsec Cloud, Inc., Microsoft, Crytek GmbH, Amazon Web Services, Inc., Blade, and Samsung Electronics amongst others.
Key findings of the report:
Among the different types of devices used for cloud gaming, the smartphones are estimated to grow at a CAGR of 30.1% during the forecast period which will lead to rise in Cloud Gaming Market Size. The ownership of a smartphone with high-speed internet increases the possibility of the user to play games that are cloud-based. In order to enhance the gaming experience, top smartphone manufacturers are incorporating specifications that are appropriate for cloud gaming. In addition to very powerful processors, these smartphones can be characterized by larger screens, high picture quality, and detailed sound systems. Accordingly, smartphones serve as an increasingly notable segment for cloud gaming business and culture.
With a projected expansion at a CAGR of 29.1% during the forecast period, North America is anticipated to be the fastest growing Cloud Gaming Market Size for cloud gaming. Since the advent of video games, they have occupied a central role in American popular culture, possibly surpassing even movies. Additionally, American culture also exhibits inventiveness, pioneer spirit, relative extroversion, and appetite for novelty. This can be attributed to the development of many video games in the USA. Furthermore, the statistics of the Economics & Statistics Administration (ESA) suggest that Americans consider video games to be beneficial. All these factors make North America an ideal choice for cloud gaming developers for beta testing as well as product launch.
Market Segmentation
Global Cloud Gaming Market Size - By Cloud Type
Public
Private
Hybrid
Global Cloud Gaming Market Size - By Streaming Type
Video
File
Global Cloud Gaming Market Size - By Device
Smart Phones
Tablet
Gaming Console
PC
Global Cloud Gaming Market Size – By Region
North America
U.S.
Rest of North America
Europe
France
The UK
Spain
Germany
Italy
Rest of Europe
Asia Pacific
China
Japan
India
Southeast Asia
Rest of Asia Pacific
Middle East and Africa
GCC Countries
Southern Africa
Rest of Middle East and Africa
Latin America
Brazil
Rest of Latin America
.…
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